package me.gijspennings.jumpandduck.level.tiles;

import me.gijspennings.jumpandduck.graphics.Sprite;

public class LightStoneTile extends Tile {

    public LightStoneTile() {
        super(Sprite.lightStone);
    }
    
    // public void update() {}
    // public void render() {}
    
}
